Keyword | CPC | PCC | Volume | Score | Length of keyword |
---|---|---|---|---|---|
games using a* algorithm | 1.92 | 1 | 8916 | 50 | 24 |
games | 1.92 | 0.8 | 8430 | 25 | 5 |
using | 1.85 | 0.6 | 898 | 8 | 5 |
a* | 0.29 | 0.2 | 7057 | 41 | 2 |
algorithm | 1.52 | 0.8 | 3956 | 95 | 9 |
Keyword | CPC | PCC | Volume | Score |
---|---|---|---|---|
games using a* algorithm | 1.03 | 0.6 | 9602 | 96 |
games using minimax algorithm | 1.32 | 0.8 | 446 | 4 |
a* algorithm with example | 1.8 | 0.1 | 6337 | 29 |
algorithm for games books | 0.19 | 0.5 | 8948 | 59 |
explain the a* algorithm | 0.24 | 0.1 | 6276 | 4 |
how algorithms are used in video games | 0.16 | 1 | 9574 | 60 |
program on game playing algorithms | 0.32 | 0.9 | 5502 | 25 |
a* algorithm solved example | 1.26 | 0.9 | 6759 | 100 |
algorithm for quiz game | 1.09 | 0.5 | 3037 | 99 |
algorithm to design a game | 1.69 | 1 | 3848 | 70 |
search algorithms in games | 0.86 | 1 | 2914 | 48 |
algorithms in game design | 1.32 | 0.4 | 3709 | 100 |